Aimbot: Automatically targets enemies to improve aim accuracy
Mouse Aim: Allows the mouse to directly control the aimbot's targeting
Aimbot Memory: Retains previous targets for better tracking
Aimbot Visible Check: Ensures targets are visible before aiming at them
Aimbot Trigger Bot: Triggers the aimbot when an enemy is in sight
Aimbot Legit Bot: Aimbot designed to feel more like a legitimate player
Aimbot Always Active: Keeps the aimbot active at all times, even when not aiming
Aimbot Draw Target Line: Draws a line to indicate the direction of the target
Aimbot Crosshair: Displays a crosshair to aid in aiming
Aimbot Humanize: Adds slight randomization to the aimbot’s movement to appear more human-like
Aimbot Predict: Anticipates enemy movement to make better shots
Aimbot Delay: Sets a delay between target adjustments
Aimbot Linear Speed: Adjusts the speed of the aimbot in a linear fashion for smoother aiming
Aimbot Predict Sensitivity: Determines how sensitive the aimbot's prediction of enemy movement is
Crosshair Size: Controls the size of the crosshair
Crosshair Thickness: Adjusts the thickness of the crosshair lines
Crosshair Gap: Defines the gap between the lines of the crosshair
Crosshair Dot: Adds a dot in the center of the crosshair for precision aiming
Aimbot Random Hit Box: Randomizes the hitbox used by the aimbot
Aimbot Min X Shake: Minimum horizontal shake to add realism
Aimbot Max X Shake: Maximum horizontal shake to add realism
Aimbot Min Y Shake: Minimum vertical shake to add realism
Aimbot Max Y Shake: Maximum vertical shake to add realism
Use Custom Aim Point: Allows using a custom aiming point instead of the default one
Box 3D: Renders a 3D box around players for better visibility
Normal Box: Displays a simple 2D box around players
Cornered Box: Shows a box with corners highlighted around players
Skeleton: Displays the player's skeleton for easier targeting
Health Bar: Shows a health bar above players' heads
Health Bar Position: Adjusts the position of the health bar
Snap Line: Draws a line from the player to the target for quick aiming
Snap Line Position: Changes the positioning of the snap line
Display Ping: Displays the player's ping
Head Dot: Adds a small dot above the player's head for visibility
Distance in Meters/Feet: Shows the distance between you and the player either in meters or feet
Player Name: Displays the name of the player
Filled Box: Fills the box around the player with a color
Team Check: Highlights players that are on your team
Ultimate Percent: Displays the percentage of an ultimate ability's charge
Show Dead: Displays dead players for awareness
Hero Name: Shows the hero name alongside the player's name
Player List: Displays a list of nearby players
Player Stats: Shows detailed stats of players
Streamproof: Hides sensitive information to prevent it from appearing on stream
Max Distance: Sets the maximum distance for visual effects like boxes and lines
Glow Player: Highlights players with a glow effect
Glow Show Through Walls: Ensures glowing players can be seen through walls
Gender: Displays the gender of players
FOV Changer: Alters the field of view for better awareness
Original FOV: Sets the default field of view
New FOV: Allows you to change the field of view
Bhop (Bunnyhop): Enables automatic jumping for faster movement
Instant Respawn: Allows instant respawning after death
Spinbot Client: Spins the player model rapidly to confuse enemies
Spinbot Server: Spins the player model on the server-side
Silent Aim: Aims at enemies without showing the aim correction to the server
Font Size: Adjusts the size of the text used in the interface
Box Thickness: Sets the thickness of the boxes around players
Line Thickness: Sets the thickness of lines drawn for visuals
Circle Thickness: Adjusts the thickness of the circle drawn around the player
Circle Segments: Controls the smoothness of the circle around players
Watermark: Displays a watermark in the corner of the screen
Color Settings:
Box Visible: Color of the box when the player is visible
Box Not Visible: Color of the box when the player is not visible
Line Visible: Color of the line when the player is visible
Line Not Visible: Color of the line when the player is not visible
Circles Visible: Color of the circles when the player is visible
Circles Not Visible: Color of the circles when the player is not visible
Crosshair Color: Color of the crosshair
Text Color: Color of text displayed in the interface
Optimization: Optimizes the visual effects to improve performance